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  <id>tag:dreamwidth.org,2012-01-17:1431542</id>
  <title>parsianprince</title>
  <subtitle>parsianprince</subtitle>
  <author>
    <name>parsianprince</name>
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  <updated>2022-08-13T22:35:42Z</updated>
  <dw:journal username="parsianprince" type="personal"/>
  <entry>
    <id>tag:dreamwidth.org,2012-01-17:1431542:5787</id>
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    <title>Some Basic Info Not in History</title>
    <published>2022-08-13T22:31:49Z</published>
    <updated>2022-08-13T22:35:42Z</updated>
    <dw:security>public</dw:security>
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    <content type="html">&lt;strong&gt;Character Age&lt;/strong&gt;:&amp;nbsp; 14 - 18 (Can do older and extrapolate where he would be years later, as well)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Which canon version do I use&lt;/strong&gt;:&amp;nbsp; I use the 90s canon (anime, manga and Sega CD game as well as what novels were released) which is why I can move him past a certain age.&amp;nbsp; I am not terribly familiar with the changes in the later manga but do know the novel canon fairly well.&amp;nbsp; However, the canon ending for the novel is not at all like the 90s manga or Sega CD game due to the fact the author had not yet released the final book at that time those were made/ended.&lt;br /&gt;&lt;br /&gt;(I'll add more as I decide what is needed)&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=parsianprince&amp;ditemid=5787" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2012-01-17:1431542:5470</id>
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    <title>Pet</title>
    <published>2022-08-13T22:13:48Z</published>
    <updated>2022-08-13T22:13:48Z</updated>
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    <content type="html">Arslan has an Eagle as a pet.&amp;nbsp; It's name is Azrael.&amp;nbsp; Azrael is fiercely loyal to Arslan.&amp;nbsp; If  Arslan is attacked, it's possible Azrael will attack whoever is attacking the prince.&amp;nbsp; Usually I do not write Azrael wit Arslan, as it can be a little bit of a difficulty, but he does exist and I'd like it to be known he does in case it ever comes up.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=parsianprince&amp;ditemid=5470" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2012-01-17:1431542:5125</id>
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    <title>Arslan History &amp; Personality</title>
    <published>2022-08-13T22:08:38Z</published>
    <updated>2022-08-13T22:14:43Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">Arslan was raised for a large portion of his life by a couple near the  southern oceans, who later ended up murdered.  It was around eight or  nine that he was brought back to the Palace, to be raised towards taking  his rightful place as the Prince of Pars (not that he didn't study  before, but more study was now required as he neared the age of becoming  a man).&lt;br /&gt;&lt;br /&gt;At fourteen years of age, Lusitania, one of Pars'  greatest enemies, threatened the kingdom.  Arslan, by his father  Andragoras' command, is sent to the front lines to participate in his  first battle.  Although sensing something is wrong, as an unusual fog  covers the fields of Atropatene, Andragoras refuses to listen and battle  soon breaks out at the front.&lt;br /&gt;&lt;br /&gt;In many ways, this proves  fortunate for the young prince, as he avoids the later burning oil field  that takes out most of the Parsian army, although after a long fight  Arslan finds himself un-horsed, and without a blade, a soldier bearing  down on him in order to slay him.  At this time, Arslan is saved by his  loyal retainer, and one of the prior generals of the kingdom, Darun, who  tells Arslan that, in order to preserve his lineage and hopefully take  back the kingdom, that he must survive.&lt;br /&gt;&lt;br /&gt;Following Darun's lead,  Arslan is led to a small out of the way home up in the mountains, where  Pars' formal historian, and now retired and aspiring artist, Narcus  lives.  Being old friends, Narcus takes them in for the night, and tells  Arslan why the battle was lost, earning Arslan's respect as the boy  realizes he has much knowledge.  However, despite Darun's best attempts  to get Narcus to join them, knowing the man has a vast knowledge of  history and the strategy of war, Narcus only says he will help them for  the time they remain in his home.&lt;br /&gt;&lt;br /&gt;However, as morning approaches,  Arslan is woken by the noise of horses approaching the house, and  joining Darun out on the roof of Narcus' hut, spies a few soldiers from a  traitorous general's unit approaching.  Taking shelter in the rafters,  Arslan and Darun listen as no further news is given of Andragoras, and  indeed, it is said his protector, Darun's uncle Vaphrese, has been  slain, his head now hanging outside the capital of Peshwal.&lt;br /&gt;&lt;br /&gt;It is  at this point that Arslan first shows an understanding of those around  him, stopping Darun from drawing his sword and giving their position  away.  Narcus, managing to get the men to leave for the moment, then  confronts Darun and Arslan as they descend from the rafters, accusing  Darun of intentionally trying to get him involved in things, and once  more refusing to assist.  In his second show of understanding, Arslan  offers Narcus recompense for his help, and instead of offering money as  the artist presumes, Arslan offers to make him the royal artist when the  kingdom is returned to it's former rule.  Narcus accepts this, and the  group sets out.&lt;br /&gt;&lt;br /&gt;At Narcus' urging, and at his noting how things  will go down, Arslan sets a trap for the traitor Karlan before he can  begin a smear campaign against Arslan, and the group sets up at a damn.   When found, the damn waters are opened and most of the soldiers washed  away.  The ones who remain are fought off by Arslan and Darun, although  arrows shot at Arslan are deflected by two new teammates; Guibu and  Farangis.&lt;br /&gt;&lt;br /&gt;Darun takes to chasing Karlan, attempting to capture  him so that Arslan can question him, but it fails and instead Darun is  left hanging from the planks of a bridge and almost falls.  It is Arslan  who goes to assist him up, stating that he is glad that Darun did not  go with Karlan to his death.&lt;br /&gt;&lt;br /&gt;Afterwards, Arslan begins his  campaign to free the slaves, but it doesn't go as planned.  Not only do  the slaves begin to chase them, but Lusitania finds out their location  and the group must split up.  Going with the minstral Guibu and Narcus'  helper, Elam, he makes his way toward the fort of Peshawal.&lt;br /&gt;&lt;br /&gt;While  at Peshawal, Arslan spots a strange man attacking an old general and  sword trainer known as Bachmann, and rushes to aid him.  At this time,  he meets Silvermask, who informs Arslan that he is not a king or an heir  at all, something that confuses Arslan and which Bachmann partially  confirms, although he is slain on accident while protecting Silvermask  and cannot tell the group what he knows.  Silvermask himself gets away,  and Arslan begins to doubt himself.&lt;br /&gt;&lt;br /&gt;It is Darun who reassures  Arslan, stating that despite whatever was said, Arslan is indeed his  finest liege and that he will support him.  This settles Arslan, who  goes to Narcus for the next step in regaining Pars.  The now  strategist's suggestion is to side with Prince Lajendra of Shindra, a  country where the two princes are fighting for the throne.  His reason  for choosing Lajendra is that Lajendra only wishes to rule, where his  brother, Gardeep, wishes to conquer things.&lt;br /&gt;&lt;br /&gt;At first, assisting  in the battle between the two brothers, the king finally passes and  decides to let the Gods decide who shall rule, and a one-on-one battle  to the death between Lajendra and Gardeep's champion is called.   Lajendra takes advantage of this, and convinces Arslan to loan him  Darun, neglecting to tell anyone that Gardeep's champion an almost  inhuman monster who feels no pain and has extremely tough skin.  This  causes Arslan to threaten Lajendra with death should Darun die, but  thankfully, it does not occur.&lt;br /&gt;&lt;br /&gt;After Arslan's managing to bring  in Shindran help, many men begin to flock to join him in the hopes of  retaking Pars.  Leaving Peshawal, where Arslan and his men have been  staying for a while - with the short excursion to Shindra - they finally  go to begin taking back the various castles.  At one, Arslan watches as  the women and children jump to their deaths, wondering how a God would  wish one to do this.&lt;br /&gt;&lt;br /&gt;At this time he picks up a girl name Etoile,  who he later leaves in charge of the many Lusitanians who did survive  at the time; the few who were in town or unable to kill themselves, as  he soon has to confront the country of Toran.&lt;br /&gt;&lt;br /&gt;Using yet another  of Narcus' strategies, bloodshed is spared on Pars' part, and Toran is  pushed back for a time.  It is about then that Arslan learns his Father,  assumed dead, is really alive.  Heading back to Ecbatana, the capital,  Arslan is accused by his father of attempting a coup, and told to travel  south, through enemy infested roads, on his own to collect 50,000  troops.  Arslan does indeed set out, expecting nothing more than death.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;[Personality]:&lt;/strong&gt;&lt;br /&gt;Arslan  has a deeply developed personality, though almost every trait leads  back to the same few reasonings; namely, his desire for righteousness  and his concern for his people.&lt;br /&gt;&lt;br /&gt;Although he does not understand  everything there is to understand in the world, and in fact is lacking  knowledge on many things that are not related to the Palace, Arslan  knows that the people have it harder than himself, and is willing to  learn and to listen.  He dislikes the idea of slavery, and would like to  see it abolished.  On top of that, he sees no reason why a person of a  lower status should be treated badly, and carries himself accordingly  around those he meets.  He will, when necessary, become a firm and  political Prince.  He certainly is aware he has power, but he will never  abuse it unless there is a necessary reason to do so&lt;br /&gt;&lt;br /&gt;An  intelligent youth, Arslan knows when he is outmatched, and thus relies  on his startegist, Narcus, for assistance in planning battles.  Yet, he  has his own way with words, convincing said strategist to join him,  despite the fact Narcus had never wanted to return to the Kingdom of  Pars ever again.  He does this by speaking not only of how he's been  scolded for the suggestion of abolishing slavery, a suggestion Narcus  himself made, but of how he will appoint Narcus the royal painter when  he takes back his kingdom, as he would rather see Narcus' works than  that of the Lusitanian's hanging in the Palace.  This ploy also shows  that Arslan can understand a person on a deeper level, merely by  listening to their words and watching their actions.&lt;br /&gt;&lt;br /&gt;Arslan is  also a trained fighter, although his lack of battle and his youth means  he cannot stand up to anyone who is of a very high caliber.  Still, he  can defend himself well enough, and is not afraid to do so if necessary.   In fact, despite the fact that some parts of his personality may  suggest otherwise, he is a brave person who will do the right thing,  even if the right thing is not exactly what he approves of.&lt;br /&gt;&lt;br /&gt;One  thing that sets Arslan apart from his father, King Andragoras, is that  he is fiercly loyal to those of whom serve him, and to his people in  general.  The few times one sees him get truly angry is over said  loyalty, and the best example would be when Darun, Arslan's protector  and loyalest subject, is fighting for the Prince Lajendra in a battle to  the death.  Lajendra didn't bother to warn Arslan or Darun that the  opponent he would be faced against is basically inhuman, and cannot feel  pain, continuing to stand even when a blow that would render a regular  man dead should drop him.  Upon realizing this, Arslan draws his sword  and warns Lajendra that, should Darun die, he will have his head.   Arslan also at one point orders his army out to slay the army in front  of them, despite the fact they would have been safer in the castle,  because the enemy had decided to start burning, hanging and slaughtering  the people of a neaby village in front of them.&lt;br /&gt;&lt;br /&gt;A gentle person,  Arslan is also well-respected for many reasons.  Not only can he act  like a proper, well-spoken, upstanding leader when he needs to, but his  caring for the lives of others always shows through.  In battle, he  always orders that those who surrender be given quarter, and the unarmed  are not to be killed.  In addition, he listens when everyone speaks,  taking in the desires of all those around him to try to move forward in  the best possible course of action.&lt;br /&gt;&lt;br /&gt;However, it should be noted  that his belief of all being equal, at least to some extent, has gotten  him into trouble.  There are many who refuse to serve under him because  he intends to abolish slavery.  Some also believe him to be eccentric  and idealistic, which to some is good, and to others, very bad.  But  Arslan is determined and will not back down on certain beliefs he has,  slavery being one of them, as he was helped in the past by a slave who  showed him no hostility and was raised by a wet nurse who, it is  implied, taught him to respect people on their own merits.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=parsianprince&amp;ditemid=5125" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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